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"StarCraft II"

StarCraft II (Picture 1)


"StarCraft II" is a real-time strategy game launched by Blizzard Entertainment on July 27, 2010. It is the second work of the "StarCraft" series. The game was launched in the form of a trilogy called "StarCraft II: Wings of Liberty", "StarCraft II: Heart of the Swarm" and "StarCraft II: Legacy of the Void".

The "StarCraft II" story continues the plot and worldview of the original works of "StarCraft", retaining some "StarCraft" arms and buildings, while some arms are given new skills, and some arms are eliminated or replaced. Old arms, upgraded arms, and new arms were launched one by one. For the survival of their respective races, they fought and burned the entire galaxy. The game structure is similar to "StarCraft". The main game skills are focused on resources. Players use the collected resources to build different buildings, troops and upgrades.

Four years after the Battle of the Brood, Jim Reynolds and his followers assembled a rebel group of cavalry, who launched the revolution against the head of the Monsk in the Humbrian, which gradually gained weight through propaganda and intimidation. Take control of the empire. Jim, who was alone with remorse, met Tekex Finley, an old friend who became a fugitive at the bar, and agreed with his proposal to cooperate in retrieving a series of alien artifacts and then selling them to the Mobis Foundation.

In the process of pursuing artifacts, Jim Reynolds gradually discovered that besides him, the insects of the Queen of the Blades, Keringan, and the nebula extremist Tadalin were also smashing artifact fragments, which made him interested in artifacts. It is also more and more confused. In a battle to rob the Empire's supply train, Jim Reynolds accidentally acquired an old federal "adjut" robot. By unlocking the robot, they mastered the crime of Mengsk using the Zerg to fight the old federal capital.

At the same time, the Dark Templar Zeratu, which had not been seen for several years, suddenly boarded the flagship of Hubertian, bringing a crystal of Ehan that recorded the prophecy of the end. This prophecy is reflected in the crystal through a memory of Zerat, through Sri Lanka's prophecy, the history of the Protoss and the Zerg, the source of the mixture, and the reasons why the Zerg dominates and the Blade Girl is created. The information tells that Kerrigan is the only hope to avoid the worms annihilating all life.

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